So InputReader was updated to read individual joystick axes.
This should work with multiple controllers at the same time. (hope so!)
Friday, 25 July 2014
Friday, 11 July 2014
Input Reader [Unity3D]
I'm just working over my customizable input manager and the first thing that was a little though was reading input from keyboard. So I just wrote one and I hoped that it will be helpful.
So here you can find that script in my public repository [InputReader]
So here you can find that script in my public repository [InputReader]
Saturday, 19 April 2014
Learning new things
Night is a time when we have a lot of energy and head full of ideas.. But did we do any of those ideas? Or did we use that energy to do things? Or we just go sleep with thought that we will do something tomorrow?
Recently I can't sleep.. And when I say "I can't sleep" I really mean I can't... :P
And I don't know why.. But I don't like to stay in place and do nothing.. So I started to looking for something new what I could learn by myself.
I have made some stuff in Unity3D for over a year and I have seen some crazy thing that my friend done in his game engine called Barok Engine and I falled in love with his water...
It's so.... Beautiful... It's more real than real water.. It's... There is no words for that water.. It's so cool..
So one night I have played with a Barok for an hour or two... Messing with stuff around the scene.. Painting water and trying to do something useful... And when the sun rise I was so tired that I finally fall asleep.
Recently I can't sleep.. And when I say "I can't sleep" I really mean I can't... :P
And I don't know why.. But I don't like to stay in place and do nothing.. So I started to looking for something new what I could learn by myself.
I have made some stuff in Unity3D for over a year and I have seen some crazy thing that my friend done in his game engine called Barok Engine and I falled in love with his water...
![]() |
| Water in Barok Engine |
So one night I have played with a Barok for an hour or two... Messing with stuff around the scene.. Painting water and trying to do something useful... And when the sun rise I was so tired that I finally fall asleep.
UMCS Tournament and Junior ITAD
Last week we (Lublin GameDev group) have been on 2 events that took place on UMCS.
On first we only showed our games but we have not seen much interest in playing them... I think it's because they came to watch the tournament of league of legends...
But besides that.. We had an interview about creating games :)
![]() |
| An interview |
Labels:
Games,
ITAD,
Junior,
Lublin GameDev,
Microsoft,
Speaker,
Stand,
Tournament,
UMCS,
Unity3D
Diffuse Nebula - 0.4
So I have finally time to write some news..
Diffuse Nebula have reached version 0.4!
First is tutorial!
Diffuse Nebula have reached version 0.4!
First is tutorial!
![]() |
| Tutorial!! |
Next is new gui which look a lot nicer than with unity default textures... :)
Saturday, 11 January 2014
Diffuse Nebula and NEWS OF THE WEEKEND!
Little update to Diffuse Nebula :)
What have been made in last few days:
- Waiting screen for multiplayer
What have been made in last few days:
- Waiting screen for multiplayer
Tuesday, 7 January 2014
Mr Scary Monster & Server options for Diffuse Nebula
![]() |
| Mr Scary Monster eating some parts |
I know that this look pretty shitty but it's first version of it :)
But it is resolution independent thanks to GUI.Matrix in Unity!
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