Friday, 15 November 2013

Lublin GameDev - some moar information :)

Now you can ask how it was at Microsoft Innovation Summit in Lublin :)

Our Lublin GameDev group
I can say that it was great opportunity to promote our Lublin GameDev group and find out that more people are interested in making games in Lublin! GREAT!!! Our group is growing! :D

Gallery is available on our FB fanpage (Link)

Ok, I think it's time to tell something more about our group. How we work, what we're doing and where you can meet as :)

Tuesday, 12 November 2013

Lublin GameDev & Microsoft Innovation Summit

Better than never..

So tomorrow we're going to Microsoft Innovation Summit as Lublin GameDev group to show our work to other people. I'm pretty excited about it! :D

I'm gonna show Viking Memo, 2 racing prototypes, some augmented reality projects and one visualization project (or this will be game.. I'll share some more information on blog). :)

More information from this event soon.. :)

Tuesday, 24 September 2013

How to use enums to store keys for scripts in Unity3D

Everyone love strings. Especially those hard-code when you can find all references to this one which you're looking for...
How much I love reading such code and often fix it... This is almost the best thing after magic-classes with thousands of lines and no comments.

<Sarcasm off>

But lets back to the our topic...

What is "enum"? And why should I use it?

Enumerated type (in short enum) is a data type consisting of named constant values. (from Wikipedia).
For example
enum Days {Mon, Tue, Wed, Thu, Fri, Sat, Sun};

Monday, 9 September 2013

JSON - how to convert variables it into text and vice versa (with Unity3D & PlayerPrefs)

Recently I used JSON a lot and I'd like to share some knowledge about it.
Here I'm using MiniJSON (link) because I prefer C# rather than JS (this one make me sick!).


So at beginning what JSON is?
JSON is a... string :) And it can have our arrays, dictionaries, variables and other crazy things. And this is all about it, but if you like reading you should go to Wikipedia and read all about it :P

Friday, 30 August 2013

My progress in game development...

Making games maybe is not easy but is fun!
Especially when people enjoy playing your games :)
And it's great have a feedback from users!

So I'm making some improvements in Viking Memo..
Difficult select
Now Viking will have 2 modes: Time Challenge and Casual. (and soon will be 3rd, Survival)
Casual will stay the same as it's now but Time Challenge will count time not from 0 but to 0!
This is obvious... :)
And the Survival mode... That will be special... But for now it's a secret! ;>

Also I'm start other project. Now it's code name is ToonRace and that will be racing game.
GUI, Terrain and Speed!
This is very early stage of development so there's not so much what I can tell now about.
But I hope that it will be fun to play :)

Thursday, 22 August 2013

Viking Memo now in BlackBerry World!

Yey! Finally Viking Memo is available in BlackBerry World!


Game is available for all BlackBerry 10 smartphones! So if you have one you should try! ^^

Link to BlackBerry World: http://goo.gl/DqFkOU

Have fun!

Thursday, 8 August 2013

Viking Memo available on Google Play!

Recently I work over bigger project in Pixel Frog but I finally finish other one.

And now let me introduce my first ever published game the Viking Memo!


Congratulations to me and Martyna Bakun! Bravo! :P

So I don't take more time and here you've got link to Google Play: link

Have a nice time :)