Showing posts with label GameDev. Show all posts
Showing posts with label GameDev. Show all posts

Saturday, 11 January 2014

Diffuse Nebula and NEWS OF THE WEEKEND!

Little update to Diffuse Nebula :)

What have been made in last few days:
- Waiting screen for multiplayer

Tuesday, 7 January 2014

Mr Scary Monster & Server options for Diffuse Nebula

Mr Scary Monster eating some parts
So after day of fighting against Mr Scary Monster, I finally made server options window for our game called Diffuse Nebula! Now go away laziness!


I know that this look pretty shitty but it's first version of it :)
But it is resolution independent thanks to GUI.Matrix in Unity!

Tuesday, 26 November 2013

Lublin GameDev on ITAD UMCS


Tomorrow (27. november) our Lublin GameDev team will be on IT Academic Day UMCS.
Again we'll present our games to people and again we'll let them play :)

This is next opportunity to promote our gamedev group and take some photos.. :D
Also we have a chance to talk about ours games and get some feedback from players :)

And in next week will be ITAD on Lublin University of Technology and I'll be speaker!
That's awesome! With friend we'll be talking about Unity3D and our Lublin GameDev group.

Ok.. That's all for now. I need to fix some bugs for tomorrow ^^

Friday, 15 November 2013

Lublin GameDev - some moar information :)

Now you can ask how it was at Microsoft Innovation Summit in Lublin :)

Our Lublin GameDev group
I can say that it was great opportunity to promote our Lublin GameDev group and find out that more people are interested in making games in Lublin! GREAT!!! Our group is growing! :D

Gallery is available on our FB fanpage (Link)

Ok, I think it's time to tell something more about our group. How we work, what we're doing and where you can meet as :)

Friday, 30 August 2013

My progress in game development...

Making games maybe is not easy but is fun!
Especially when people enjoy playing your games :)
And it's great have a feedback from users!

So I'm making some improvements in Viking Memo..
Difficult select
Now Viking will have 2 modes: Time Challenge and Casual. (and soon will be 3rd, Survival)
Casual will stay the same as it's now but Time Challenge will count time not from 0 but to 0!
This is obvious... :)
And the Survival mode... That will be special... But for now it's a secret! ;>

Also I'm start other project. Now it's code name is ToonRace and that will be racing game.
GUI, Terrain and Speed!
This is very early stage of development so there's not so much what I can tell now about.
But I hope that it will be fun to play :)

Thursday, 8 August 2013

Viking Memo available on Google Play!

Recently I work over bigger project in Pixel Frog but I finally finish other one.

And now let me introduce my first ever published game the Viking Memo!


Congratulations to me and Martyna Bakun! Bravo! :P

So I don't take more time and here you've got link to Google Play: link

Have a nice time :)

Friday, 3 May 2013

Lublin GameDev

I've created profile "Lublin GameDev" on Facebook few days ago to integrate local gamedevs. And I wish that was good idea... We'll see..
In near future there will be first meeting. Stay toned.. ;)

Digital Dragons 2013 - Cracow

On 19th April I was on Digital Dragons in Cracow and... It was awesome! I hope you can be there!

There was a lot of people from game industry which I met and get from them little knowledge about their productions and tools their use. I'll use them in near future :-)

If you'd like to know more about DD just Google it :P